FROM THE TECHNOLOGIES TEACHER - ELISA WESTON
Online gaming can be a great way to have fun, relax, escape, be creative and socialise. As the Easter School Holidays approach and kids have more time to engage with their digital devices, this is a fantastic time to have a chat about how we can set ourselves up for positive and safe game play.
How can I avoid online gaming hassles?
Online gaming is popular in homes around Australia. For young people between 8 to 17 years old, eSafety found that 85% of this age group play online games, and that most young gamers felt it was good for their skill development or learning, social connections and emotional wellbeing. But harmful behaviours can also happen in gaming spaces, so here are some tips on how you can avoid online gaming hassles.
Choose a safe username
Try choosing usernames based on your interests or personality instead of one with your name, birthday or location in it.
Make sure only people you know can see your pictures or recently played feed
While it’s normal to want new friends, it’s best to play it safe by protecting your privacy.
Use your settings to control conversations
Being abused or criticised shouldn’t be a normal part of your gaming life.
Collect evidence, report and block abusive players
The gaming platforms have a responsibility to ensure your safety. If the abuse is starting to feel harmful, collect evidence so you have proof.
Get more help
If you’re feeling bad about what’s been happening while you’re gaming, make sure to talk about it with someone you trust.
Esports Update
Our Minecraft Free Play Even was extremely popular in term 1 with an average of 90 students participating each lunch time. Students learnt how to host multiplayer games boosting interpersonal communication and teamwork skills. It was wonderful to see students create, explore and survive together.
At the end of term 1 students in grades 4 to 6 had the opportunity to nominate teams of 5 players for our first ever Minecraft Capture the Flag Competition. So far 7 teams have taken up the challenge. In Term 2 students in grade 6 will mentor teams in the lower grades, focusing on game play and tactics. This event will be a fantastic opportunity for the students involved to further develop their self-confidence and sportsmanship.


Elisa Weston
Technologies Teacher P-6, eSafety Champion